Chaos Knights – (46 currently available.  62 to re-release).  Chaos Knights sculpted by Tom Meier come in around 28mm tall.   Over 30 Iron-Clad Chaos Warriors on foot, and more than 6 on horseback from the 01 line.  The Sorcerer on Palanquin, Witch King on Dark Pegasus, Chaos Bodyguard on Winged Beast, and the Original Black Prince on Foot and on Horseback.  These make a great addition to the Chaos Acolytes (sculpted by Bob Charrette) and Chaos Veterans (sculpted by Dennis Mize) that are already in production. 

Fae – (13 currently available.  71 to re-release).  This range covers a wide variety of fairy-like beings.  28mm Fairy Warrior Infantry by Steve Saunders.   A Trio of 54mm Greater Fairies sculpted by Bob Olley.  Flying Sprite swarms by John Winter.  The return of Tom Meier’s classic Sprites from the 01 line.  The Partha Pewter Fairy by Julie Guthrie (now a hero in the Chaos Wars).  A variety of Fae characters (winged and non-winged) is many different sizes by John Winter, Dave Summers, Jim Johnson, and Jeff Grace.  Also something very special.  

Back in 1980, the Ral Partha 03 line (Wizards, Warriors, and Warlocks) featured sets of Fairy Spearmen, Archers, and Command.   These were beautiful 15mm wingless figures, sculpted by Dennis Mize.   When the 1981 Catalog was released, the 03 line had been discontinued, and Dennis’ new 15mm sculpts were no longer branded as Fairies, but were now the 05 “Armies of Myth and Legend” range.  This range itself proved short-lived because selling 15mm figures was much less profitable, and proved more difficult to cast in large numbers than the 15mm figures.   Nevertheless, the 15mm Dennis Mize sculpts (51 figures from the 05 range, plus the original 7 from the 03 range) are really stunning, and we at IWM have been trying to figure out a way to put them to good use.  

 

After careful consideration, we intend to re-release these excellent diminutive figures as part of the Fae range:  The Elf and Barbarian miniatures would be presented as Pixies.  The Dwarves as Brounies.  The Light Goblins as Imps.  And the Man-Goblins (Orcs) as Boggarts.  We believe that the look of these great minis fit within the classic folklore descriptions of each category.  The intention is that these will be sold in groups, and be based four-or-five to a 40mm base.   We will be including special rules for the Classic Chaos wars to cover playing with Swarms.  See the image marked ‘Lesser Fae’.   Please join us on the Forum to share your thoughts about this part of the project.

Treemen – (7 currently available.  6 to re-release.  1 to release). Various creatures and troops composed of plant-matter.  Primarily by Steve Saunders, with additions by Tom Meier, John Winter, and others.  Features two different Forest Dragons, two different Forest Titans, 4 Treemen, and one Greater Treeman.  We have the very first Dryad for the line, recently sculpted by Steve.  We would hope to get 5 to 9 more sculpted as part of this range, including ones in heavy bark & thorn-encased armor, apple-throwers, and more of various tree types and sizes.   There is also a plan for a new type of Dryad, we are calling a ‘Strider’.  It would be the tree-creature equivalent of cavalry, and fit well on a cavalry base.  There will also be an optional pair of ‘wings’ that can be attached or not, if you wish to make them into flying cavalry.  We believe this is something quite unique.

Atlanteans – (18 currently available.  23 to re-release).  Aquatic Humanoids.    We will be several of the humanoids that Dennis Mize wove throughout his Children of the Night range to serve as Elite Troops, Beastmasters, and specialty units like the War Mammoth, Kraken Cavalry, Pre-Historic Wardogs.   For the line infantry, we will use a set of beautiful humanoids that Tom Meier sculpted back in the late 1970s, but were then sold to another company.  Their rights have recently been re-acquired.  These consist of 7 in heavy armor that reminds me of how pulp covers from the 30s and 40s would depict Atlanteans.  There are another 3 in light or no armor that compliment the heavily armored miniatures, and a variant to one of the heavily-armored troops that was never before released.   I believe these will make excellent rank and file troops for the Atlanteans.  Alongside those Atlanteans, we intend to run our Frog-Men, Amphibian Titans, Sea Titans, Water Elementals, Kraken, Sea Drakes, SeaHorse Cavalry, and any other water-based miniatures we can dig out of the Archives.  Also, in the master molds, we found a small sculpt of a clamshell with menacing eyes, and two fangs.  The log book from back then lists it as a “Were-Clam”.  I kid you not.  We have a fanged Were-Clam.  I hope to release it to be used as a swarm with the Atlanteans and eventual Fishmen.  Yes, we want to do Fishmen one day.

Beastmen – (36 currently available.  28 to re-release).  Our Beastmen are a diverse group encompassing several armies, including classic Beast-Men, Ratlings, Doom-Thumpers, Rues (Kangaroo-Men), Gnolls, Satyrs, Goatmen, Gorilla-Men, as well as Flying Monkeys and Flying Gorillas.   Needless to say, they’re not your run-of-the mill Beastmen.  All of our classic Gnolls, Goatmen, and Ratlings are currently available, so a re-release would focus on everything else.   We have 8 of Richard Kerr’s Doom-Thumpers, 8 classic beastman types by Bob Charrette, which were labeled as the ‘Fangs of Fury’ Free Company back during the original run of the Chaos Wars, and of course the flying Apes and Monkeys, sculpted by Dave Summers.  We’ve also got at least one Minotaur and a pair of Minotaur Titans that can be re-released.   We also have a massive horse-sized rat that I would love to get a Ratling Cavalryman or two sculpted for.   Any new sculpts would probably be split evenly across the Gnolls, Ratlings, and Doom Thumpers, with additional Character models for all the races.  We would also like to do some Satyr Infantrymen, a series of Rues, and more Character models.

Demons - (33 currently available.  52 to re-release)  The Demon Host for the Chaos Wars is as varied and unique as the offerings of non-demon races.   There are over 10 different types of Lesser Demons, sculpted by Tom Meier.  Also sub-types of Demons including the animated mucus called the BoogeyMen, Stone-covered Gargoyles, and Gremlin Infantry, all sculpted by Tom Meier.  Additional Gargoyles by Steve Saunders, and a trio of Succubi by Dennis Mize.  There are more than 7 different Elite Lesser Demons, sculpted by Bob Olley (some on the ground, and some flying).  We also have 7 different Demonic Titans, and 7 Greater Demons.  There are also two different types of Demonic Hounds, many Demon Characters including two large Demon Lords, and a previously limited release Arch-Demon with two unreleased Demonic Servants. 

Dark Elves – (26 currently available.  51 to re-release).  The bulk of the line was sculpted in the mid 1990’s by Chris Fitzpatrick.   Their stunning gothic armor evokes the feel that we wanted as the mirror-images to Tom Meier’s High, Wood, and Sea Elves.   These are sculpted to a 28mm scale (as opposed to the usual 25mm we are using for the High, Wood, and Sea Elves).  This fits nicely into the Chaos Wars backstory for the Dark Elves, where they were pulled into a Chaos Portal by the Lord of the Fire Demons where they were corrupted in body body and mind, possessed by the demons that lived between realities.  When they emerged, they were physically larger, leaner, and gaunter than they had entered.  By way of Chaos Magic, they had become a new species themselves.  We have over 50 of these Dark Elves to be re-released.  There may even be some unreleased pieces that Chris worked on, that we can bring out also.  Several twisted or menacing figures from other past ranges make up the specialty troops, such as Slavers, Berserkers, and Characters.  I have no doubt this range will be breathtaking once, all on the battlefield.

Elves – (44 already available.  36 to re-release).  This would release the remainder of the Tom Meier Elves.  These compliment the bulk of the Elves released in Chaos Wars Wave I, and the reinforcements that are coming out in Wave II.  Includes Cavalry Lancers and Cavalry Greatswords.  The couple of infantry that remain include one Swordsman, one Spearman, and two Pikemen, including the one with the leveled pike, which was only released for a very short time.  This set also includes the Elf Characters from the 01 line, and the Foot & Mounted pairs that were sold by both Ral Partha and Citadel.  We also have the Elves from the 3 Stage Player Characters, now also available in a unit as Elite Armored Infantry.

Classic Goblins – (23 currently available.  10 to re-release.  1 to release).  Small, devious, and viscious.  The classic Goblins are short, yet lanky.  Their heads are over-sized compared to their small frames, and their predominant features are pointed ears, beedy eyes, and razor-sharp teeth.  The last handful of Tom Meier Goblins, to go with the ones from Waves I and II.  We’ve got the last of the Wolf Riders, this one with a bow.  Also the two goblin musciains, and variant on one of the Goblin Swordsmen, most likely a conversion that former Ral Partha owner Chuck Crain had made for his own armies.  We plan to release him with an open hand to hold another weapon, or also serve as Army Standard Bearer for a Goblin Army.   The two Armored Goblin Squires are also available, and make a pretty good Armored Bodyguard unit for your Goblin leadership to run with.  We’ve also go the early Goblins that Dennis Mize sculpted for the Caverns Deep Game:  we are classifying them as Cave Goblins.  And we also have the two (taller) Goblins that were added to ‘The Adventurers’ Goblin set would serve well as Goblin Heroes.   We may be able to provide some good conversions of Goblin Warriors, with open hands, to accommodate a variety of weapons, while matching the look of the Classic Goblins.

Great Goblins – (8 currently available.  15 to re-release).  The larger species of Orcs and Goblins is made up of many smaller sub-species, including the Great Goblins.  Similar to Common (or classic) Goblins in coloration and basic appearance, upon closer examination the Greater Goblins have a larger frame, more proportionate head to body ratio, and less lanky arms and legs.  They are still smaller and nowhere near as strong and durable as the Common Orcs. They also lack the razor-fangs and claws found on common Goblins.   These were sculpted by Bob Olley, and they make a great addition to a larger Orc & Goblin Army, or as a whole army unto themelves.

 

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